In fact, these new areas were my favourite part of Peril On Gorgon.Ĭombat is a continuation of the systems that came before with a handful of new weapons for you to get your hands on. Both locations were a great addition to the base game and like many of the other locations, had their own unique look and feel. The game also introduces you to your benefactor’s mansion which contains its own secrets for you to discover. There are several complexes to explore and the story does a good job of making sure you visit each one. Bridges connect the upper plateau’s full of Marauders while the lower region contains toxic pools and native creatures. The Facility on Gorgon proper (essentially a big asteroid east of Scylla) is a sprawling area that leverages multiple levels for navigation. it’s just that for a game that created such a unique and interesting galaxy to explore the DLC’s narrative feels sadly uninspired.Īside from the struggling narrative, Peril on Gorgon does introduce us to a few new locations that are fun to explore. It’s not that DLC is bad, in fact, it was great to revisit some places, spend more time engaging with the crew of The Unreliable and see this new area. I was left feeling deflated and wanting there to be more to it all. It doesn’t help that the big reveal happens early on in the arc so any shock and awe you do feel are quickly diminished by the narrative (and characters) quickly accepting this new information and moving on. If my crew wasn’t interested in the choices I was making why should I be?Īn uninspired story isn’t the only issue with the narrative. As a result, I found I cared less and less about the choices I was making. Additionally when things did begin to unfold even my crew’s reactions were underwhelming. What could have provided a couple of hours of intense dialogue and player choice instead fell into the trope of options A, B and C all leading to the same general place. On top of this Obsidian didn’t really slow down long enough to explore some of the implications and deeper moral and ethical issues that the plot did present. Aside from a sprinkling of Outer World’s lore and humour it really is a tale that has already been told. However, the story of Peril on Gorgon doesn’t even really feel like it tries to mix it up a bit. I would go so far as to say that it crosses the line of inspiration into the realm of reworking existing story arcs from other franchises.ĭon’t get me wrong some wise guy once said something about there being nothing new under the sun and I tend to agree. Without venturing into spoiler territory, the story of Peril on Gorgon leans too heavily on plot points from other well-known narratives. All the early signs pointed towards this story was going to be a deep and exciting experience. Playing through this has been a disappointment. What began as a murder mystery turned government coverup quickly became a mix of borrowed plot twists and an exercise in maintaining the status quo. The story of Peril on the other hand was found wanting. Party member dialogue was as quippy and sarcastic as I remember with each member contributing as they did in the main campaign. I felt right at home with my crew again, as if it had only been a day or two verses several months since I boarded The Unreliable. In that regard, Obsidian has done a great job. My understanding is that the DLC is designed to become part of the overarching experience so that those who haven’t had a chance to dive into the Outer Worlds won’t feel a difference while playing Peril on Gorgon. Overall the narrative had consistent pacing, offered a couple of side quests and wove seamlessly into the main campaign. The story arc has you explore a couple of new locations including the research facility on Gorgon as well as doubling back on some familiar planets from the base game. This sets off a chain of events that leads you on a mysterious mission to snatch a journal and uncover a dastardly secret that Spacers Choice has been hard at work covering up. Picking up right after the events of the Radio Free Monarch questline, you’ll receive a package that contains a severed hand and a recording.
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